Fort Frustration
Welcome to Fort Frustration – the game where triumph is a delusion you cling to for as long as possible!
Here, you defend a rickety fort surrounded by sheep that are far happier than you’ll ever be. Goblins? They swarm in endless waves, armed with torches and a gleeful love of destruction.
You frantically mine gold from rocks, rebuild towers, and patch up houses, but your fortress will inevitably fall.
Your ultimate goal? Embrace glorious defeat – and see if you can outlast the last, blissfully oblivious sheep.
For the ultimate Fort Frustration experience: Crank up the volume of your headphones, because this music is EPIC! Every drumbeat, every bass drop makes the goblins shake, and the sheep start headbanging.
How to play:
Your mission? Keep the endless goblin horde busy for as long as possible. Yes, you read that right: busy. Winning? Ha! Not a chance!
Your gold mine? Just a dusty pile of rubble. Fix it up so it can spit out enough gold to patch up towers, houses, and that rickety fort of yours. Dash back and forth, mash the buttons like mad, and hope the planks hold. The challenge? Just survive a few seconds longer than last time – good luck with that!
Controlls:
WASD and Arrow Keys
P for Pause
Left Click - thats it!
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Hey folks! Thanks for diving into Fort Frustration – our gloriously chaotic first game and our inaugural Game Jam!
Who are we, you ask? Well, there’s Patrick, who previously had approximately zero experience in game development. Then there’s me, Pelle, who’s at least opened the GDevelop Engine before (I swear, it was on purpose) and even started the tiny Endless Runner Eske’s Run – coming 2025, stay tuned!
Huge thanks to Flo from Woodpecker Sounddesign, who somehow made the soundtrack so freaky epic and awesome!
Headphones on, volume up: the goblins dance, the sheep headbang – welcome to the chaos!
This Jam week taught us more than ten years of school ever did.
Multiplayer? Pure, undiluted frustration!
Just as we got the controls somewhat sorted, the multiplayer test smacked us with a solid “nope,” and nothing worked anymore.
But hey, here it is: our imperfect baby, filled with enough bugs for an entire goblin army.
We gave it everything we had, clawed through NoCode disasters and glimmers of hope, and spent nights glued to our keyboards.
If Fort Frustration frustrates – er, delights – you as much as it does us, who knows, maybe we’ll throw in a few abandoned features for good measure!
A massive thank you to GDevelop for nine days of pure, unfiltered madness.
Enjoy the game!
Woodpecker Sounddesign Instagram
Updated | 23 hours ago |
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Author | PixelPelle |
Genre | Survival |
Made with | GDevelop |
Tags | 2D, Clicker, epic, game-jam-6, Multiplayer, Music, Pixel Art, Singleplayer, Tower Defense |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
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